 |
Final Fantasy Kingdom |
 |
|
|
 |
Whip |
Basic weapon of Nathan. Can be upgraded with the DSS cards |
 |
Flame Whip |
Enfused with fire. Str+5% |
 |
Ice Whip |
Freezes enemies, allowing you to use them as platforms. Str+30% |
 |
Electric Whip |
Electricutes enemies, if button is held down. |
 |
Earth Whip |
Strikes in a longer distance than other whips. |
 |
Holy Whip |
Restores HP with each use of the whip. Str+20% |
 |
Wind Whip |
Continuous attack, when button is held down. Str-15% |
 |
Dark whip |
Surrounds enemy with darkness that attacks them. Str+40% |
 |
Thorn Whip |
A whip made of thorns. Str+10% |
 |
Stone Whip |
Turns enemies to stone, that can be used as platforms. Str+10% |
 |
Poison Whip |
Releases a poison mist into the air, when used. Str-10% |
Swords & Other Weapons
 |
Fire Sword |
Embued with flames, can attack above the head. Str+10% |
 |
Ice Sword |
Can attack above, & freezes enemies to be used as platforms. Str+30% |
 |
Holy Sword |
Long range weapon, that attacks with Holy power. Str+70% |
 |
Rose Sword |
Can attack above you, and with a longer range. Str+10% |
 |
Hammer |
Massive hammer that creates earthquakes when it hits the ground. |
 |
Gun |
Slow to fire, but long range with massive power. Str+100% |
 |
Tonfers |
Very short range weapon that turns enemies to stone. Str+20% |
 |
Poison Claws |
Short range weapon that may poison enemies. Str-10% |
Sub Weapons
 |
Dagger |
Small throwing knife |
 |
Axe |
Throwing axe, with an arching swing |
 |
Holy Water |
Vile of blessed water, that burns for a time |
 |
Stop Watch |
Stops most enemies for a time |
 |
Boomerrang |
Swift flying, long range weapon that returns to you |
|
|
|