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White Mage

final fantasy tactics job white mage
Requirement Chemist Lv2
Requires White Mage Oracle, Arithmetician
Weapons Used Staves
Armor Used Hats, Clothes, Robes
JP Master 7070
Move Jump C-EV HP
3 3 5 C+
MP SP Phys. Atk Mag. Atk
A+ A B- A-

White Magick JP MP SP Rng Effect
Cure 50 6 25 4 Restores a little HP
Cura 180 10 20 4 Restores some HP
Curaga 450 16 15 4 Restores a lot of HP
Curaja 450 16 15 4 Restores a massive amount of HP
Raise 200 10 25 4 Revives KO'ed unit
Araise 600 20 10 4 Revive KO'ed unit with full HP
Reraise 1000 16 15 3 Causes Raise when KO'ed
Regen 350 8 25 3 Gradually restores HP
Protect 70 6 25 3 Reduces phys. atk damage on single unit
Protectja 600 24 3 2(3) Reduces Phys. Atk Dmg on all units in range
Shell 70 6 25 3 reduces Mag. damage on single unit
Shellja 600 20 15 3 Reduces Mag. dmg. on all units in range
Wall 400 24 25 3 Casts Protect and Shell on unit
Esuna 300 18 34 3 Purges most status ailments
Holy 600 65 17 5 Holy elemental Magick attack

Reaction JP Trigger Rng Effect
Regenerate 400 HP Dmg 1 Casts Regen on self when hit

Support JP Effect
Arcane Defense 400 Higher resistance to magick attacks